
Armada
by Ernest Cline
Similar to 'Off to Be the Wizard', this novel offers a fun, geeky adventure with a protagonist thrust into extraordinary circumstances.

by Scott Meyer (2013)
Martin Banks is just a normal guy who has made an abnormal discovery: he can manipulate reality, thanks to reality being nothing more than a computer program. With every use of this ability, though, Martin finds his little "tweaks" have not escaped notice. Rather than face prosecution, he decides instead to travel back in time to the Middle Ages and pose as a wizard. What could possibly go wrong? An American hacker in King Arthur's court, Martin must now train to become a full-fledged master of his powers, discover the truth behind the ancient wizard Merlin ... and not, y'know, die or anything.
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by Ernest Cline
Similar to 'Off to Be the Wizard', this novel offers a fun, geeky adventure with a protagonist thrust into extraordinary circumstances.

by Drew Hayes
If you enjoyed the humor and fantasy elements of 'Off to Be the Wizard', you'll appreciate this take on game-world characters.
by Arthur Herzog III
This book shares 'Off to Be the Wizard's' premise of a modern person in a historical setting with magical elements.
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